Anima’s extensive library of 89 built-in animations empowers you to create dynamic effects for your nodes, groups, and grids.

To apply an animation, simply use the anima_animation method. Provide the animation name and duration as arguments. Here’s a quick example:

  (
    Anima.Node(self)
    .anima_animation("tada", 0.7)
    .play()
)
  

As you can see, animating your game elements with Anima is incredibly straightforward!

Animations

Here’s a list of the animations available in Anima:

To use any of these animations, simply pass the animation name to the anima_animation method, for example:

  (
    Anima.Node(self)
    .anima_animation("light speed out left", 0.7)
    .play()
)